flipper.kernel.bundle.Bundle¶
-
class
flipper.kernel.bundle.
Bundle
(triangulation, triangulation3, immersion)[source]¶ Bases:
object
This represents a triangulation of a surface bundle over the circle.
It is specified by a triangulation of the surface, a triangulation of the bundle and an immersion map. Mapping classes can build their bundles and this is the standard way users are expected to create these.