flipper.kernel.moves.Isometry¶
-
class
flipper.kernel.moves.
Isometry
(source_triangulation, target_triangulation, label_map)[source]¶ Bases:
flipper.kernel.moves.Move
This represents an isometry from one Triangulation to another.
Triangulations can create the isometries between themselves and this is the standard way users are expected to create these.
-
applied_geometric
(lamination, action)[source]¶ Return the action and condition matrices describing the PL map applied to the geometric coordinates of the given lamination after post-multiplying by the action matrix.
-
apply_algebraic
(vector)[source]¶ Return the list of algebraic intersection numbers corresponding to the image of the given lamination under self.
-
apply_geometric
(vector)[source]¶ Return the list of geometric intersection numbers corresponding to the image of the given lamination under self.
-
encode
()¶ Return the Encoding induced by this isometry.
-
extend_bundle
(triangulation3, tetra_count, upper_triangulation, lower_triangulation, upper_map, lower_map)[source]¶ Modify triangulation3 to extend the embedding of upper_triangulation via upper_map under this move.
-